Concept and construction example of an interactive movie system

Citation
R. Nakatsu et al., Concept and construction example of an interactive movie system, J VLSI S P, 27(1-2), 2001, pp. 141-160
Citations number
25
Categorie Soggetti
Eletrical & Eletronics Engineeing
Journal title
JOURNAL OF VLSI SIGNAL PROCESSING SYSTEMS FOR SIGNAL IMAGE AND VIDEO TECHNOLOGY
ISSN journal
13875485 → ACNP
Volume
27
Issue
1-2
Year of publication
2001
Pages
141 - 160
Database
ISI
SICI code
1387-5485(200102)27:1-2<141:CACEOA>2.0.ZU;2-I
Abstract
Interactive movies are proposed as a new type of media produced by combinin g new trends found in movies, communications, and games. With interactive m ovies, we are able to build cyberspaces rich to the feeling of presence by applying computer graphics and 3D observation, and to get the feeling of co mplete immersion in these spaces, as if we were actually in them. In additi on, it is possible to experience stories through interaction with other cha racters in the spaces. We first explain the concept of interactive movies a nd describe a first prototype system that we have developed. We then descri be the construction of a second system, which we are currently developing, as well as several improvements in the system.