Several researchers have demonstrated how complex action sequences can
be learned through neuroevolution (i.e., evolving neural networks wit
h genetic algorithms). However, complex general behavior such as evadi
ng predators or avoiding obstacles, which is not tied to specific envi
ronments, turns out to be very difficult to evolve. Often the system d
iscovers mechanical strategies, such as moving back and forth, that he
lp the agent cope but are not very effective, do not appear believable
, and do not generalize to new environments. The problem is that a gen
eral strategy is too difficult for the evolution system to discover di
rectly. This article proposes an approach wherein such complex general
behavior is learned incrementally, by starting with simpler behavior
and gradually making the task more challenging and general The task tr
ansitions are implemented through successive stages of Delta coding (i
.e., evolving modifications), which allows even converged populations
to adapt to the new task. The method is tested in the stochastic, dyna
mic task of prey capture and is compared with direct evolution. The in
cremental approach evolves more effective and more general behavior an
d should also scale up to harder tasks.