We present a randomized algorithm for computing portions of an arrangement
of n arcs in the plane, each pair of which intersect in at most t points. W
e use this algorithm to perform online walks inside such an arrangement (i.
e., compute all the faces that a curve, given in an online manner, crosses)
and to compute a level in an arrangement, both in an output-sensitive mann
er. The expected running time of the algorithm is O(lambda (t+2)(m + n) log
n), where m is the number of intersections between the walk and the given
arcs.
No similarly efficient algorithm is known for the general case of arcs. For
the case of lines and for certain restricted cases involving line segments
, our algorithm improves the best known algorithm of [M. H. Overmars and J.
van Leeuwen, J. Comput. System Sci., 23 (1981), pp. 166 204] by almost a l
ogarithmic factor.