Agent-based systems are increasingly being applied in a wide range of areas
including telecommunications, business process modeling, computer games, c
ontrol of mobile robots, and military simulations. Such systems are typical
ly extremely complex and it is often useful to be able to simulate on agent
-based system to learn more about its behaviour or investigate the implicat
ions of alternative architectures. In this paper, we discuss the applicatio
n of distributed discrete-event simulation techniques to the simulation of
multiagent systems. We identify the efficient distribution of the agents' e
nvironment as a key problem in the simulation of agent-based systems and pr
esent an approach to the decomposition of the environment that facilitates
load balancing.