Automobiles incorporate a variety of sophisticated electronic systems to pe
r form different functions, ranging from engine control and monitoring, to
intelligent safety equipment, to communication and navigation systems. To f
ill this need, automobile manufacturers operate one or more plants to assem
ble families of printed circuit boards to supply these electronic systems.
Each plant typically has a number of assembly lines. Simulation is widely u
sed for modeling and analyzing electronics assembly systems and to aid in t
he design and ongoing systems management of these plants. In this article,
we describe an application of an object-based simulation architecture for m
odeling the complexities of electronic assembly systems at different levels
of abstraction. Elements of the architecture are outlines, followed by a d
escription of how it is used to simulate an assembly lien in an automobile
manufacturing facility A comparison between the object-based approach and a
traditional, commercially available, discrete-event simulation package is
presented. The modeling methodology presented here is applicable for any pr
inted circuit card assembly operation.