We have developed a novel computer code designed to follow the evolution of
cosmic-ray modified shocks, including the full momentum dependence of the
particles for a realistic diffusion coefficient model. In this form the pro
blem is technically very difficult because one needs to cover a wide range
of diffusive scales, beginning with those slightly larger than the physical
shock thickness. With most finite difference schemes for Euler's equations
, the numerical shock thickness is at least one zone across, so this provid
es a lower bound on the physical scale for diffusive transport computation.
Our code uses subzone shock tracking and multilevel adaptive mesh refineme
nt to provide enhanced spatial resolution around shocks at a modest cost co
mpared to the coarse grid and vastly improved cost effectiveness compared t
o a uniform, highly refined grid. We present and discuss the implications f
rom our initial results.