As. Axelsson et al., Cubes in the cube: A comparison of a puzzle-solving task in a virtual and a real environment, CYBERPSYC B, 4(2), 2001, pp. 279-286
In this study we compared collaboration on a puzzle-solving task carried ou
t by two persons in a virtual and a real environment. The task, putting tog
ether a cube consisting of different colored blocks in a "Rubiks" cube-type
puzzle, was performed both in a shared virtual environment (VE) setting, u
sing a Cave-type virtual reality (VR) system networked with a desktop VR sy
stem, and with cardboard colored blocks in an equivalent real setting. The
aims of the study were to investigate presence, co-presence, collaboration,
leadership, and performance in the two settings. We found that the partici
pants contributed unequally to the task in the VE, and also found differenc
es in collaboration between the virtual and the real setting.