Simulated annealing ray tracing in complex three-dimensional media

Citation
Dr. Velis et Tj. Ulrych, Simulated annealing ray tracing in complex three-dimensional media, GEOPHYS J I, 145(2), 2001, pp. 447-459
Citations number
34
Categorie Soggetti
Earth Sciences
Journal title
GEOPHYSICAL JOURNAL INTERNATIONAL
ISSN journal
0956540X → ACNP
Volume
145
Issue
2
Year of publication
2001
Pages
447 - 459
Database
ISI
SICI code
0956-540X(200105)145:2<447:SARTIC>2.0.ZU;2-A
Abstract
Simulated annealing has been applied to seismic ray tracing to determine th e minimum traveltime ray path connecting two points in complex 3-D media. I n contrast to conventional ray tracing schemes such as shooting and bending , simulated annealing ray tracing (SART) overcomes some well-known difficul ties regarding multipathing and take-off angle selection. These include loc al convergence (that is, failing to obtain the ray path with absolute minim um traveltime) and divergence of the take-off angle selection strategy. Und er these circumstances, shooting and bending methods may not provide reliab le results in highly variable 3-D media. A flexible model representation is used to accommodate a large class of velocity models.