Surface mesh generation over intersecting triangulations is a problem commo
n to many branches of biomechanics. A new strategy for merging intersecting
triangulations is described. The basis of the method is that object surfac
es are represented as the zero-level iso-surface of the distance-to-surface
function defined on a background grid. Thus, the triangulation of intersec
ting objects reduces to the extraction of an iso-surface from an unstructur
ed grid. In a first step, a regular background mesh is constructed. For eac
h point of the background grid, the closest distance to the surface of each
object is computed. Background points are then classified as external or i
nternal by checking the direction of the surface normal at the closest loca
tion and assigned a positive or negative distance, respectively. Finally, t
he zero-level iso-surface is constructed. This is the final triangulation o
f the intersecting objects. The overall accuracy is enhanced by adaptive re
finement of the background grid elements. The resulting surface models are
used as support surfaces to generate three-dimensional grids for finite ele
ment analysis. The algorithms are demonstrated by merging arterial branches
independently reconstructed from contrast-enhanced magnetic resonance imag
es and by adding extra features such as vascular stents, Although the metho
dology is presented in the context of finite element analysis of blood flow
, the algorithms are general and can be applied in other areas as well. (C)
2001 Elsevier Science Ltd. All rights reserved.