Optimal algorithm for shape from shading and path planning

Citation
R. Kimmel et Ja. Sethian, Optimal algorithm for shape from shading and path planning, J MATH IM V, 14(3), 2001, pp. 237-244
Citations number
30
Categorie Soggetti
AI Robotics and Automatic Control
Journal title
JOURNAL OF MATHEMATICAL IMAGING AND VISION
ISSN journal
09249907 → ACNP
Volume
14
Issue
3
Year of publication
2001
Pages
237 - 244
Database
ISI
SICI code
0924-9907(2001)14:3<237:OAFSFS>2.0.ZU;2-T
Abstract
An optimal algorithm for the reconstruction of a surface from its shading i mage is presented. The algorithm solves the 3D reconstruction from a single shading image problem. The shading image is treated as a penalty function and the height of the reconstructed surface is a weighted distance. A consi stent numerical scheme based on Sethian's fast marching method is used to c ompute the reconstructed surface. The surface is a viscosity solution of an Eikonal equation for the vertical light source case. For the oblique light source case, the reconstructed surface is the viscosity solution to a diff erent partial differential equation. A modification of the fast marching me thod yields a numerically consistent, computationally optimal, and practica lly fast algorithm for the classical shape from shading problem. Next, the fast marching method coupled with a back tracking via gradient descent alon g the reconstructed surface is shown to solve the path planning problem in robot navigation.