Learning in games by random sampling

Citation
Jw. Friedman et C. Mezzetti, Learning in games by random sampling, J ECON THEO, 98(1), 2001, pp. 55-84
Citations number
27
Categorie Soggetti
Economics
Journal title
JOURNAL OF ECONOMIC THEORY
ISSN journal
00220531 → ACNP
Volume
98
Issue
1
Year of publication
2001
Pages
55 - 84
Database
ISI
SICI code
0022-0531(200105)98:1<55:LIGBRS>2.0.ZU;2-R
Abstract
We study repeated interactions among a fixed set of "low rationality" playe rs who have status quo actions, randomly sample other actions, and change t heir status clue if the sampled action yields a higher payoff. This behavio r generates a random process, the better-reply, dynamics. Long run behavior leads to Nash equilibrium in games with the weak-finite improvement proper ty, including finite, super-modular games and generic, continuous, two-play er, quasi-concave games. If players make mistakes and if several players ca n sample at the same time; the resulting better-reply dynamics with simulta neous sampling converges to the Pareto optimal Nash equilibrium in common i nterest games. (C) 2001 Academic Press.