This paper describes a series of modular neural network simulations of visu
al object processing. In a departure from much previous work in this domain
, the model described here comprises both supervised and unsupervised modul
es and processes real pictorial representations of items from different obj
ect categories. The unsupervised module carries out bottom-up encoding of v
isual stimuli, thereby developing a "perceptual" representation of each pre
sented picture. The supervised component then classifies each perceptual re
presentation according to a target semantic category. Model performance was
assessed (1) during learning, (2) under generalisation to novel instances,
and (3) after lesion damage at different stages of processing. Strong cate
gory effects were observed throughout the different experiments, with livin
g things and musical instruments eliciting greater recognition failures rel
ative to other categories. This pattern derives from within-category simila
rity effects at the level of perceptual representation and our data support
the view that visual crowding can be a potentially important factor in the
emergence of some category-specific impairments. The data also accord with
the cascade model of object recognition, since increased competition betwe
en perceptual representations resulted in category-specific impairments eve
n when the locus of damage was within the semantic component of the model.
Some strengths and limitations of this modelling approach are discussed and
the results are evaluated against some other accounts of category-specific
recognition failure.