Hg. Hoffman et al., The effectiveness of virtual reality pain control with multiple treatmentsof longer durations: A case study, INT J H-C I, 13(1), 2001, pp. 1-12
Citations number
30
Categorie Soggetti
Psycology,"Computer Science & Engineering
Journal title
INTERNATIONAL JOURNAL OF HUMAN-COMPUTER INTERACTION
Immersive virtual reality (VR) has proved to be potentially valuable as a p
ain control technique for patients with severe bums undergoing wound care a
nd physical therapy. Recent studies have shown that single, 3-min visits to
a virtual world can dramatically reduce the amount of pain experienced dur
ing wound care, and the illusion of going inside the computer-generated wor
ld helps make VR analgesia unusually effective. This case study explored wh
ether VR continues to reduce pain when the duration and frequency of VR tre
atments are increased to more practical levels. A patient with deep flash b
ums covering 42% of his body spent varying amounts of time performing physi
cal therapy with and without virtual reality. Five subjective pain ratings
for each treatment condition served as the dependent measures. The magnitud
e of pain reduction with VR, and the patient's illusion of "going into" the
virtual world did not diminish with repeated administration and longer tre
atment durations. Practical implications are discussed. The results of this
study may be examined in more detail at www.hitl.washington.edu/projects/b
urn/.