Flexible image-based photometric reconstruction using virtual light sources

Citation
S. Gibson et al., Flexible image-based photometric reconstruction using virtual light sources, COMPUT GR F, 20(3), 2001, pp. C203
Citations number
24
Categorie Soggetti
Computer Science & Engineering
Journal title
COMPUTER GRAPHICS FORUM
ISSN journal
01677055 → ACNP
Volume
20
Issue
3
Year of publication
2001
Database
ISI
SICI code
0167-7055(2001)20:3<C203:FIPRUV>2.0.ZU;2-N
Abstract
Photometric reconstruction is the process of estimating the illumination an d surface reflectance properties of an environment, given a geometric model of the scene and a set of photographs of its surfaces. For mixed-reality a pplications, such data is required if synthetic objects are to be correctly illuminated or if synthetic light sources are to be used to re-light the s cene. Current methods of estimating such data are limited in the practical situations in which they can be applied, due to the fact that the geometric and radiometric models of the scene which are provided by the user must be complete, and that the position (and in some cases, intensity) of the ligh t sources must also be specified a-priori. In this paper a novel algorithm is presented which overcomes these constraints, and allows photometric data to be reconstructed in less restricted situations. This is achieved throug h the use of virtual light sources which mimic the effect of direct illumin ation from unknown luminaires, and indirect illumination reflected off unkn own geometry. The intensify of these virtual light sources and the surface material properties are estimated using an iterative algorithm which attemp ts to match calculated radiance values to those observed in photographs. Re sults are presented for both synthetic and real scenes that show the qualit y of the reconstructed data and its use in off-line mixed-reality applicati ons.