This paper describes the current work on a large deformation soil model to
demonstrate the feasibility of particle models to simulate full-scale vehic
le-soil interaction problems in which the soil undergoes large excavation-l
ike deformation. To achieve this objective, boundary conditions that accura
tely represent the vehicle geometry had to be incorporated into a 3D discre
te element model. The approach taken was to use a finite-element grid to mo
del the vehicle component interacting with the soil and develop routines to
model the particle-grid interactions. The particle-grid interactions were
more complicated than the particle-particle interactions required for the s
oil simulations and pose the greatest challenge to the use of computational
parallelism. Two examples are presented in which vehicle components are mo
deled by finite elements that interact with 10 million discrete soil elemen
ts. Important theoretical issues are briefly noted concerning mechanics of
granular media that are critical to acceptance of the nascent discrete elem
ent modeling technology.