In e-commerce, trust becomes an essential prerequisite for customer relatio
nship building. Drawn from established theoretical work on trust and relati
onship marketing, a model is proposed aiming to help in highlighting the di
fferences between traditional and e-commerce and to facilitate thinking as
to how trust can be built in virtual environments. Conceptualized in the co
ntext of an electronic servicescape, the model helps to demonstrate how age
nt and virtual reality technologies can facilitate the expressiveness requi
red for the formation of trust through iterative interaction with promises
being made, enabled and fulfilled.