MODELING INTERACTIONS IN MULTIDISCIPLINARY DESIGN - A GAME-THEORETIC APPROACH

Authors
Citation
K. Lewis et F. Mistree, MODELING INTERACTIONS IN MULTIDISCIPLINARY DESIGN - A GAME-THEORETIC APPROACH, AIAA journal, 35(8), 1997, pp. 1387-1392
Citations number
15
Categorie Soggetti
Aerospace Engineering & Tecnology
Journal title
ISSN journal
00011452
Volume
35
Issue
8
Year of publication
1997
Pages
1387 - 1392
Database
ISI
SICI code
0001-1452(1997)35:8<1387:MIIMD->2.0.ZU;2-2
Abstract
The development, implementation, and application of approaches to mode ling the interactions in multidisciplinary design is illustrated. Give n that the design of complex systems involves multiple disciplinary de sign teams and their associated analysis and synthesis tools, the task is to model the real interactions among the designers and their tools in order to predict the resulting design, Our approach to this proble m is to abstract the interactions in multidisciplinary design as a seq uence of games among a set of players, which are embodied by the desig n teams and their computer-based tools, The developments are applied t o a subsonic passenger aircraft design case study to illustrate the ri ch insights and results that can be generated by exercising different realistic protocols between disciplinary players in modern design proc esses.