The total variation (TV) norm has been described in literature as a method
for reducing noise in two-dimensional (2D) images. At the same time. the TV
-norm is very good at recovering edges in images, without introducing ringi
ng or edge artefacts. It has also been proposed as a 2D regularisation func
tion in Bayesian reconstruction, implemented in an expectation maximisation
(EM) algorithm, and called TV-EM. The TV-EM was developed for 2D SPECT ima
ging, and the algorithm is capable of smoothing noise while maintaining edg
es without introducing artefacts. We have extended the TV-norm to take into
account the third spatial dimension, and developed an iterative EM algorit
hm based on the three-dimensional (3D) TV-norm, which we call TV3D-EM. This
takes into account the correlation between transaxial sections in SPECT, d
ue to system resolution. We have compared the 2D and 3D algorithms using re
constructed images from simulated projection data. Phantoms used were a hom
ogeneous sphere, and a 3D head phantom based on the Shepp-Logan phantom. Th
e TV3D-EM algorithm yielded somewhat lower noise levels than TV-EM. The noi
se in the TV3D-EM had similar correlation in transaxial and longitudinal se
ctions, which was not the case for TV-EM, or any 2D reconstruction method.
In particular, longitudinal sections from TV3D-EM were perceived as less no
isy when compared to TV-EM. The use of 3D reconstruction should also be adv
antageous if compensation for distant dependent collimator blurring is inco
rporated in the iterative algorithm. (C) 2001 Elsevier Science B.V. All rig
hts reserved.