The ability to localize a virtual sound source in the horizontal plane was
evaluated under varying levels of sustained (+G(z)) acceleration. Participa
nts were required to judge the locations of spatialized noise bursts in the
horizontal plane (elevation 0 degrees) during exposure to 1.0, 1.5, 2.5. 4
.0, 5.5, and 7.0 +G(z). The experiment was conducted at the U.S. Air Force
Research Laboratory's Dynamic Environment Simulator, a three-axis centrifug
e. No significant increases in localization error were found between 1.0 an
d 5.5 +G(z); however, a significant increase did occur at the 7.0 +G(z) lev
el. In addition, the percentage of front/back confusions did not vary as a
function of +G(z) level, Collectively, these results indicate that the abil
ity to localize virtual sound sources is well maintained at various levels
of sustained acceleration. Actual or potential applications include the inc
orporation of spatial audio displays into the human-computer interface for
vehicles that are operated in acceleration environments.