The paper presents mesoscale simulations of textures and microstructures fo
rmed during recrystallization. It gives an overview of the method and demon
strates how microstructure and texture simulations can be performed by inco
rporating realistic input data for the boundary character and for the initi
al deformation microstructure. Particular attention is placed on the simula
tion of primary static recrystallization in a deformed aluminum polycrystal
on the basis of crystal plasticity finite element data. Various nucleation
scenarios are discussed also with respect to macroscopic effects such as f
riction and shear localization.