Knowledge of human lung morphology is a subject critical to many areas of m
edicine. The visualization of lung structures naturally lends itself to com
puter graphics modeling due to the large number of airways involved and the
complexities of the branching systems. In this study, a method of generati
ng three-dimensional computer simulations of human lung airway networks usi
ng data-driven, surface modeling techniques is presented. By simulating the
tubular airway structures and realistic bifurcation shapes, anatomically a
ccurate representations of human lungs are obtained. These computer models
are designed for use in computational fluid dynamic applications and partic
le trajectory analyses, and to be complimentary to medical imaging (gamma s
cintigraphy) protocols. (C) 2001 Published by Elsevier Science Ltd.