There are a variety of stereoscopic after-effccts in which exposure to a st
imulus with a particular slant or curvature affects the perceived slant or
curvature of a subsequently presented stimulus. These after-effects have be
en explained as a consequence of fatigue (a decrease in responsiveness) amo
ng neural mechanisms that are tuned to particular disparities or patterns o
f disparity. In fact, a given disparity pattern is consistent with numerous
slants or curvatures; to determine slant or curvature, the visual system m
ust take the viewing distance into account. We took advantage of this prope
rty to examine whether the mechanisms underlying the stereoscopic curvature
after-effect are tuned to particular disparity patterns or to some other p
roperty such as surface curvature. The results clearly support the second h
ypothesis. Thus, 3D after-effects appear to be caused by adaptation among m
echanisms specifying surface shape rather than among mechanisms signaling t
he disparity pattern. (C) 2001 Elsevier Science Ltd. All rights reserved.