We performed a 3-dimensional Monte Carlo simulation based on the Mie light
scattering theory to investigate the photometric properties of a scattering
polymer type light guide, that is known to give a very good brightness. Th
e results reveal that the uniformity of the light guide with polymer scatte
rers abruptly decreases as the length of tile light guide becomes larger th
an 20 cm. To improve the uniformity of the light guide, we employed a wedge
-shaped light guide with dot patterns along with polymer scatterers. As a r
esult, we were able to obtain a backlighting system satisfying a good unifo
rmity and a high luminance at the same time.