In this paper, a PC-based distributed multiple-display virtual reality syst
em is constructed. The system is a PC-based CAVE environment. Five PCs are
used in this system; one is the master responsible for receiving user's inp
ut signals, the others are clients for images rendering. Devices are added
to synchronize the RGB signals from client PCs.
A software library is developed to drive the system properly. The software
is designed in object-oriented language and flexibility for different inter
face devices is considered.
With the proposed system, developers can easily elaborate PC-based virtual
reality applications and build PC virtual worlds at much lower cost. (C) 20
01 Elsevier Science B.V. All rights reserved.