This paper proposes a local adaptive thresholding method based on a water f
low model, in which an image surface is considered as a three-dimensional (
3-D) terrain. To extract characters from backgrounds, we pour water onto th
e terrain surface. Water flows down to the lower regions of the terrain and
fills valleys. Then, the thresholding process is applied to the amount of
filled water for character extraction, in which the proposed thresholding m
ethod is applied to gray level document images consisting of characters and
backgrounds. The proposed method based on a water flow model shows the pro
perty of locally adaptive thresholding. Computer simulation with synthetic
and real document images shows that the proposed method yields effective ad
aptive thresholding results for binarization of document images. (C) 2001 P
attern Recognition Society. Published by Elsevier Science Ltd. All rights r
eserved.