Cellular automata are a massively parallel computation model with discrete
time and local rules. They are well adapted to biological or physical simul
ations. However, they are intrinsically anisotropic. The possibility of com
puting isotropic figures on cellular automata such as circles has already b
een proved.(4) Moreover, the previous construction enables to compute all t
he major discretizations known in the literature. We present in this articl
e an extension of this work to the construction of spheres in three dimensi
ons. A local characterization of a sphere is presented based upon the relat
ionship between spheres and circles. This leads to the possibility of const
ructing a family of concentric discrete spheres in real time. Moreover, the
approach can use many discretization schemes leading to the construction o
f various discrete spheres as done for circles.