In recent days, rapid machining through digital prototyping has been popula
r for its applicability in a wide range of complex and useful parts. Rapid
construction of prototypes from point cloud data based on section plane met
hod is available, which is an approximate method. Discusses some suitable m
ethodology for conversion of point cloud data to a physical prototype where
data acquisition is through a mechanical touch trigger probing process usi
ng CNC milling machine. The process is quite useful for reverse engineering
of complex sculptured parts. A concept called tangent plane method is adop
ted for the generation of 3D geometry on point cloud data of sculptured par
ts with due emphasis on probe radius compensation after data capture and to
ol radius compensation during tool-path generation. Computer simulated resu
lts are presented, based on real-world point cloud data.