The usual theory of prediction with expert advice does not differentiate be
tween good and bad "experts": its typical results only assert that it is po
ssible to efficiently merge not too extensive pools of experts, no matter h
ow good or how bad they are. On the other hand, it is natural to expect tha
t good experts' predictions will in some way agree with the actual outcomes
(e.g., they will be accurate on the average). In this paper we show that,
in the case of the Brier prediction game (also known as the square-loss gam
e), the predictions of a good (in some weak and natural sense) expert must
satisfy the law of large numbers (both strong and weak) and the law of the
iterated logarithm; we also show that two good experts' predictions must be
in asymptotic agreement. To help the reader's intuition, we give a Kolmogo
rov-complexity interpretation of our results. Finally, we briefly discuss p
ossible extensions of our results to more general games; the limit theorems
for sequences of events in conventional probability theory correspond to t
he log-loss game. (C) 2001 Elsevier Science B.V. All rights reserved.