MULTIRESOLUTION MODEL CONSTRUCTION FROM SCATTERED RANGE DATA BY HIERARCHICAL CUBE-BASED SEGMENTATION

Citation
Sj. Wang et al., MULTIRESOLUTION MODEL CONSTRUCTION FROM SCATTERED RANGE DATA BY HIERARCHICAL CUBE-BASED SEGMENTATION, IEICE transactions on information and systems, E80D(8), 1997, pp. 780-787
Citations number
18
Categorie Soggetti
Computer Science Information Systems
ISSN journal
09168532
Volume
E80D
Issue
8
Year of publication
1997
Pages
780 - 787
Database
ISI
SICI code
0916-8532(1997)E80D:8<780:MMCFSR>2.0.ZU;2-9
Abstract
High-speed display of 3-D objects in virtual reality environments is o ne of the currently important subjects. Shape simplification is consid ered an efficient method. This paper presents a method of hierarchical cube-based segmentation for shape simplification and multiresolution model construction. The relations among shape simplification, resoluti on and visual distance are derived firstly. The first level model is g enerated from scattered range dais by cube-base segmentation with the first level cube size. Multiresolution models are then generated by re -sampling polygonal patch vertices of each former level model with hie rarchical cube-based segmentation structure. The results show that the algorithm is efficient for constructing multiresolution models of fre e-form shape 3-D objects from scattered range data and high compressio n ratio can be obtained with little noticeable difference during the v isualization.