CARVING - A NOVEL METHOD OF VISIBILITY PREPROCESSING FOR UN-RESTRICTED 3-DIMENSIONAL ENVIRONMENTS

Authors
Citation
Yw. Lei et M. Ouhyoung, CARVING - A NOVEL METHOD OF VISIBILITY PREPROCESSING FOR UN-RESTRICTED 3-DIMENSIONAL ENVIRONMENTS, The visual computer, 13(6), 1997, pp. 283-294
Citations number
17
Categorie Soggetti
Computer Sciences, Special Topics","Computer Science Software Graphycs Programming
Journal title
ISSN journal
01782789
Volume
13
Issue
6
Year of publication
1997
Pages
283 - 294
Database
ISI
SICI code
0178-2789(1997)13:6<283:C-ANMO>2.0.ZU;2-0
Abstract
We propose a novel idea, carving, for visibility preprocessing of unre stricted (nonaxial) models. It is different from visibility preprocess ing applied directly to nonaxial data. As a sculptor carves a statue, carving splits the nonaxial portion of a model, and results in a model with only axial polygons and a set of cuttings. The visibility inform ation of the carved axial model can then be computed with the cuttings as detail objects.