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DESIGN PRINCIPLES OF HARDWARE-BASED PHONG SHADING AND BUMP-MAPPING
Authors:
BENNEBROEK K ERNST I RUSSELER H WITTIG O
Citation:
K. Bennebroek et al., DESIGN PRINCIPLES OF HARDWARE-BASED PHONG SHADING AND BUMP-MAPPING, Computers & graphics, 21(2), 1997, pp. 143-149
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