Computer simulation of integrating spheres. By tracking a large number
of photons in an integrating sphere a powerful simulation model for c
alculating the wail irradiance of an integrating sphere by means of a
digital computer is achieved. The model can predict its spatial distri
bution as well as its lime dependence at a given pulse shape of the st
imulating radiant flux. Further disturbing bodies in the sphere volume
(shaders) and in the sphere wall (specimen, detector, openings) can b
e considered with their specific reflectance and their reflection indi
catrix. A comparison of simulation results with analytical results for
the ''ideal'' integrating sphere proves an excellent agreement with t
he theory. As an example demonstrating the performance of the model th
e short-time process In the sphere between turning on tbe stimulating
radiant flux and the condition of a uni form irradiance distribution i
s pointed out.