We develop and test a theory of human behavior in 3 x 3 symmetric game
s. The theory hypothesizes a family of five boundedly rational archety
pes distinguished by their model of other players and their ability to
identify optimal choices given their priors. We designed and conducte
d an experiment to detect these archetypes as well as a rational expec
tations type and to estimate parameters which define these types. The
experimental evidence rejects the rational expectations type but confi
rms the boundedly rational theory. We consider this a stepping stone t
oward a descriptive and prescriptive theory of games. (C) 1995 Academi
c Press, Inc.