Jb. Brungardt et D. Zollman, INFLUENCE OF INTERACTIVE VIDEODISC INSTRUCTION USING SIMULTANEOUS-TIME ANALYSIS ON KINEMATICS GRAPHING SKILLS OF HIGH-SCHOOL PHYSICS STUDENTS, Journal of research in science teaching, 32(8), 1995, pp. 855-869
Real-time kinematical analysis of physical phenomenon is the graphing
of displacement, velocity, and acceleration versus time data simultane
ously with the motion of the object. Brasell (1987) found that student
s using real-time analysis with microcomputer-based laboratory tools s
ignificantly improved their kinematics graphing skills as compared to
students using delayed-time graphing (kinematics graphs produced after
the motion of the object). However, using computer reanimation of vid
eotaped images, Beichner (1990) found no difference in student learnin
g between the simultaneous-time (kinematics graphs produced simultaneo
usly with the motion of the image of the object, such as a video-recor
ded image or a computer reanimated image) and the delayed-time treatme
nts. This investigation considers student analysis of videodisc-record
ed images, with treatments over an extended time. Using quantitative,
qualitative, and retention data, we found no significant learning diff
erence between using simultaneous-time and delayed-time analysis for s
tudent understanding of kinematics graphs. However, the results imply
that simultaneous-time analysis may have advantages in some areas.