In variable frame theory a game is played rationally, but which game g
ets played is determined by nonrational (e.g., perceptual) player char
acteristics. These determine their ''frames''-the sets of attributes o
f the objects of choice they think about. The theory implies that it i
s rational to play focal points in coordination games with multiple eq
uilibria. The reported experiment confirms most of the theory's claims
for such games, including the tradeoff theorem: players who can hope
to coordinate only by randomizing over a class of objects trade off it
s smallness against the probability that it belongs to the partner's f
rame. (C) 1997 Academic Press.