Ha. Taylor et al., EFFECTS OF COMPUTER-BASED ROLE-PLAYING ON DECISION-MAKING SKILLS, Journal of educational computing research, 17(2), 1997, pp. 147-164
The development of higher-order cognitive skills such as decision maki
ng is a critical component of science education. Two studies assess de
cisionmaking skills using common cognitive errors and evaluate the imp
act of computer-based laboratories on the development of these skills.
The first establishes the prevalence of cognitive errors among high s
chool students, undergraduates, and Earth Science professionals. The s
econd examines the role of computer-aided instruction in the Earth Sci
ence domain on subsequent decision making. High school students took p
art in either a computer or equivalent paper-and-pencil role-playing e
xercise requiring students to evaluate the possible eruption of a volc
ano. Students who used the computer exercise made more consistent deci
sions than those who used the traditional paper-and-pencil exercise, s
uggesting that well designed computer-based laboratories can positivel
y impact higher-order cognitive skills.