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Table of contents of journal: *Computer graphics forum

Results: 1-25/273

Authors: Su, MS Ko, MT Cheng, KY
Citation: Ms. Su et al., Control of feature-point-driven facial animation using a hypothetical face, COMPUT GR F, 20(4), 2001, pp. 179-188

Authors: Premoze, S Ashikhmin, M
Citation: S. Premoze et M. Ashikhmin, Rendering natural waters, COMPUT GR F, 20(4), 2001, pp. 189-199

Authors: Beckhaus, S Ritter, F Strothotte, T
Citation: S. Beckhaus et al., Guided exploration with dynamic potential fields: the CubicalPath system, COMPUT GR F, 20(4), 2001, pp. 201-210

Authors: McNamara, A
Citation: A. Mcnamara, Visual perception in realistic image synthesis, COMPUT GR F, 20(4), 2001, pp. 211-224

Authors: Heidrich, W
Citation: W. Heidrich, Interactive display of global illumination solutions for non-diffuse environments - A survey, COMPUT GR F, 20(4), 2001, pp. 225-243

Authors: Arnold, DB Day, AM Jennings, V Courtenay, A Duce, DA
Citation: Db. Arnold et al., Haptic device control - Will it fit standardized input models?, COMPUT GR F, 20(4), 2001, pp. 245-256

Authors: Barkan, E Gordon, D
Citation: E. Barkan et D. Gordon, CP3: Robust, output-sensitive display of convex polyhedra in scanline mode, COMPUT GR F, 20(4), 2001, pp. 257-269

Authors: Martin, D Torres, JC
Citation: D. Martin et Jc. Torres, Rendering silhouettes with Virtual Lights, COMPUT GR F, 20(4), 2001, pp. 271-282

Authors: Meissner, M Bartz, D Gunther, R Strasser, W
Citation: M. Meissner et al., Visibility driven rasterization, COMPUT GR F, 20(4), 2001, pp. 283-294

Authors: Lane, JRT Lalioti, V
Citation: Jrt. Lane et V. Lalioti, Reflective interaction in virtual environments, COMPUT GR F, 20(3), 2001, pp. C1

Authors: Staadt, OG Naf, M Lamboray, E Wurmlin, S
Citation: Og. Staadt et al., JAPE: A prototyping system for collaborative virtual environments, COMPUT GR F, 20(3), 2001, pp. C8

Authors: Teler, E Lischinski, D
Citation: E. Teler et D. Lischinski, Streaming of complex 3D scenes for remote walkthroughs, COMPUT GR F, 20(3), 2001, pp. C17

Authors: Felkel, P
Citation: P. Felkel, Implementation and complexity of the watershed-from-markers algorithm computed as a minimal cost forest, COMPUT GR F, 20(3), 2001, pp. C26-C35

Authors: Breen, DE Mauch, S Whitaker, RT Mao, J
Citation: De. Breen et al., 3D metamorphosis between different types of geometric models, COMPUT GR F, 20(3), 2001, pp. C36

Authors: Nguyen, KG Saupe, D
Citation: Kg. Nguyen et D. Saupe, Rapid high quality compression of volume data for visualization, COMPUT GR F, 20(3), 2001, pp. C49-C56

Authors: Kunimatsu, A Watanabe, Y Fujii, H Saito, T Hiwada, K Takahashi, T Ueki, H
Citation: A. Kunimatsu et al., Fast simulation and rendering techniques for fluid objects, COMPUT GR F, 20(3), 2001, pp. C57

Authors: Durikovic, R
Citation: R. Durikovic, Animation of soap bubble dynamics, cluster formation and collision, COMPUT GR F, 20(3), 2001, pp. C67

Authors: Harris, MJ Lastra, A
Citation: Mj. Harris et A. Lastra, Real-time cloud rendering, COMPUT GR F, 20(3), 2001, pp. C76

Authors: Rushmeier, H Balmelli, L Bernardini, F
Citation: H. Rushmeier et al., Horizon map capture, COMPUT GR F, 20(3), 2001, pp. C85-C94

Authors: Eckstein, I Surazhsky, V Gotsman, C
Citation: I. Eckstein et al., Texture mapping with hard constraints, COMPUT GR F, 20(3), 2001, pp. C95-C104

Authors: Iwakiri, Y Kaneko, T
Citation: Y. Iwakiri et T. Kaneko, PC-based real-time texture painting on real world objects, COMPUT GR F, 20(3), 2001, pp. C105

Authors: Bourguignon, D Cani, MP Drettakis, G
Citation: D. Bourguignon et al., Drawing for illustration and annotation in 3D, COMPUT GR F, 20(3), 2001, pp. C114

Authors: Way, DL Shih, ZC
Citation: Dl. Way et Zc. Shih, The synthesis of rock textures in Chinese landscape painting, COMPUT GR F, 20(3), 2001, pp. C123-C131

Authors: Kang, HW Pyo, SH Anjyo, K Shin, SY
Citation: Hw. Kang et al., Tour into the picture using a vanishing line and its extension to panoramic images, COMPUT GR F, 20(3), 2001, pp. C132

Authors: Haber, J Myszkowski, K Yamauchi, H Seidel, HP
Citation: J. Haber et al., Perceptually guided corrective splatting, COMPUT GR F, 20(3), 2001, pp. C142
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