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Results:
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Results: 10
Using skeleton-based tracking to increase the reliability of optical motion capture
Authors:
Herda, L Fua, P Plankers, R Boulic, R Thalmann, D
Citation:
L. Herda et al., Using skeleton-based tracking to increase the reliability of optical motion capture, HUMAN MOVE, 20(3), 2001, pp. 313-341
Real-time display of virtual humans: Levels of details and impostors
Authors:
Aubel, A Boulic, R Thalmann, D
Citation:
A. Aubel et al., Real-time display of virtual humans: Levels of details and impostors, IEEE CIR SV, 10(2), 2000, pp. 207-217
A paradigm for controlling virtual humans in urban environment simulations
Authors:
Farenc, N Musse, SR Schweiss, E Kallmann, M Aune, O Boulic, R Thalmann, D
Citation:
N. Farenc et al., A paradigm for controlling virtual humans in urban environment simulations, APPL ARTIF, 14(1), 2000, pp. 69-91
Versatile tuning of humanoid agent activity
Authors:
Emering, L Boulic, R Molet, T Thalmann, D
Citation:
L. Emering et al., Versatile tuning of humanoid agent activity, COMPUT GR F, 19(4), 2000, pp. 231-242
Using an intermediate skeleton and inverse kinematics for motion retargeting
Authors:
Monzani, JS Baerlocher, P Boulic, R Thalmann, D
Citation:
Js. Monzani et al., Using an intermediate skeleton and inverse kinematics for motion retargeting, COMPUT GR F, 19(3), 2000, pp. C11-C19
Human motion capture driven by orientation measurements
Authors:
Molet, T Boulic, R Thalmann, D
Citation:
T. Molet et al., Human motion capture driven by orientation measurements, PRESENCE-T, 8(2), 1999, pp. 187-203
An architecture for immersive evaluation of complex human tasks
Authors:
Molet, T Boulic, R Rezzonico, S Thalmann, D
Citation:
T. Molet et al., An architecture for immersive evaluation of complex human tasks, IEEE ROBOT, 15(3), 1999, pp. 475-485
Conferring human action recognition skills to life-like agents
Authors:
Emering, L Boulic, R Thalmann, D
Citation:
L. Emering et al., Conferring human action recognition skills to life-like agents, APPL ARTIF, 13(4-5), 1999, pp. 539-565
An efficient and flexible perception pipeline for autonomous agents
Authors:
Bordeux, C Boulic, R Thalmann, D
Citation:
C. Bordeux et al., An efficient and flexible perception pipeline for autonomous agents, COMPUT GR F, 18(3), 1999, pp. C23
An Informed Environment dedicated to the simulation of virtual humans in urban context
Authors:
Farenc, N Boulic, R Thalmann, D
Citation:
N. Farenc et al., An Informed Environment dedicated to the simulation of virtual humans in urban context, COMPUT GR F, 18(3), 1999, pp. C309
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