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Results: 1-10 |
Results: 10

Authors: Herda, L Fua, P Plankers, R Boulic, R Thalmann, D
Citation: L. Herda et al., Using skeleton-based tracking to increase the reliability of optical motion capture, HUMAN MOVE, 20(3), 2001, pp. 313-341

Authors: Aubel, A Boulic, R Thalmann, D
Citation: A. Aubel et al., Real-time display of virtual humans: Levels of details and impostors, IEEE CIR SV, 10(2), 2000, pp. 207-217

Authors: Farenc, N Musse, SR Schweiss, E Kallmann, M Aune, O Boulic, R Thalmann, D
Citation: N. Farenc et al., A paradigm for controlling virtual humans in urban environment simulations, APPL ARTIF, 14(1), 2000, pp. 69-91

Authors: Emering, L Boulic, R Molet, T Thalmann, D
Citation: L. Emering et al., Versatile tuning of humanoid agent activity, COMPUT GR F, 19(4), 2000, pp. 231-242

Authors: Monzani, JS Baerlocher, P Boulic, R Thalmann, D
Citation: Js. Monzani et al., Using an intermediate skeleton and inverse kinematics for motion retargeting, COMPUT GR F, 19(3), 2000, pp. C11-C19

Authors: Molet, T Boulic, R Thalmann, D
Citation: T. Molet et al., Human motion capture driven by orientation measurements, PRESENCE-T, 8(2), 1999, pp. 187-203

Authors: Molet, T Boulic, R Rezzonico, S Thalmann, D
Citation: T. Molet et al., An architecture for immersive evaluation of complex human tasks, IEEE ROBOT, 15(3), 1999, pp. 475-485

Authors: Emering, L Boulic, R Thalmann, D
Citation: L. Emering et al., Conferring human action recognition skills to life-like agents, APPL ARTIF, 13(4-5), 1999, pp. 539-565

Authors: Bordeux, C Boulic, R Thalmann, D
Citation: C. Bordeux et al., An efficient and flexible perception pipeline for autonomous agents, COMPUT GR F, 18(3), 1999, pp. C23

Authors: Farenc, N Boulic, R Thalmann, D
Citation: N. Farenc et al., An Informed Environment dedicated to the simulation of virtual humans in urban context, COMPUT GR F, 18(3), 1999, pp. C309
Risultati: 1-10 |